Nancy Drew #4: Treasure in the Royal Tower Ornament
Sorry about the absences, but exams are officially over for me! Confessions are coming up soon.
Also, we’ve opened submissions.
360° views in Message in a Haunted Mansion
Would you like to know what Kate’s last minutes were like? What her last thoughts were?
the old “i threw a rock at her face” metaphor
[ 1 / 4 ] Favorite objects
The Houdini metamorphosis cages - The Final Scene
Harry Houdini is one of my historical idols, so this is thrilling. Metamorphosis was one of the Houdinis’ earliest tricks, and earned them their first big tour. Other magicians performed the trick, but it was the use of both a man and woman that made it so successful. It’s a true Houdini legend, and I think if I discovered cages they had actually used for Metamorphosis, I would cry with happiness, then probably faint. The moment when Nancy lowers the cages is one of my favorite moments. It’s such an important turning point in the game, and the cages look so intriguing and exciting hanging there, almost as if expectantly waiting for you. Just think— the last time someone used them, it was Houdini himself. When I step inside the cage and look out, I can almost imagine the 1920s audience out there in the dark, looking back at me. Descending below the stage is incredibly fun, because you don’t know what you’ll find, and you get to see how the illusion was pulled off. I love the trick chair— it’s fun to think that it’s the very same chair Houdini used, the one described in the old newspaper clipping. It’s so fitting for a mystery game. What could be more mysterious than a legendary magician’s most famous trick?
One of many spooky touches that make this game as flawless as it is.
This game is the bee’s knees.
[ 2 / 8 ] Favorite hidden locations
The speakeasy - Ghost Dogs of Moon Lake
This might just be the most amazing hidden location in any game, for me. I’m a huge, huge 1920s freak. It’s my favorite decade. No other time could have produced something as unique and strange and cool as a secret underground saloon. It’s so clever and sassy that they named it The Boneyard, because it’s below a cemetery. The last time anyone saw the speakeasy, it was Prohibition and you could get arrested just for going inside. As with so many other hidden places in the ND world, Nancy is the first person to see it in decades, just as it was left. Not a single thing less than 80 years old occupies the room (not even Nancy— you know what I mean). Above ground, it’s the 21st century. But for all this place knows, it’s still the roaring twenties, and as long as you’re in the room, it might as well be. Imagine the perfect silence and stillness, such a strange contrast with the wild raucous parties that once took place here every weekend. Even the band’s instruments are still sitting where they were placed after playing jazz for the last time. There’s something beautiful and a little sad about the way “Moon Lake Mickey’s” is brightly lit and all set up and ready for customers— except that everything is draped in cobwebs and dust, and the corners are obscured in deep shadow. It’s like a ghost that doesn’t know it’s dead.
If you want to submit some confessions about SPY, or any other game, we highly encourage it!